Remember Eidos’ Highlander: The Game? Anyone? No? Well, that’s alright, no harm done. You really couldn’t be expected to recall a game that was once high-profile, only to fall into development limbo after its announcement.
The title was to be a third-person action adventure romp for PS3/360/PC, with players taking on the role of newcomer Owen MacLeod in an original story penned by David Abramowitz, creative consultant on the Highlander show. There would have been several time period featured (from Pompeii to modern-day New York), magical powers at MacLeod’s disposal, as well as advanced swordplay for defeating enemies. Sounds neat, doesn’t it?
In development by French studio Widescreen Games (also behind the canceled console port of CD Projekt’s The Witcher), Square-Enix told IGN that Highlander: The Game has indeed been canned after nearly three years of silence. Square gave no further details on the reason for axing the game, but honestly, the time, money and resources are probably better off spent on other projects that will sell.
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Fail. You can’t say it wouldn’t sell. It would have.