We don’t know to what extent it’s being used, but the head of Microsoft Studios has said November’s Halo: Combat Evolved Anniversary does feature Kinect support.

Speaking in an E3 interview with GameSpot , Microsoft’s Phil Spencer said: “Core focus for us in our press briefing this year with Kinect actually came from two sides. As a first-party, we believe Kinect will be important to all genres of games, be it racing games with Forza; combat games like Ryse; even games like Halo Anniversary has Kinect integration.”

Beyond that brief comment, there was no further information provided on how the 343 Industries/Saber Interactive/Certain Affinity collaboration will use Kinect. Were I forced to guess, I’d say voice controls and/or gestures in menus. However, assuming the features are actually in-game, this could be a very early test bed for usage in Halo 4.

[Update]: Official MS statement: ”It’s no surprise we’re exploring ways Kinect can enhance game experiences in authentic and meaningful ways. The Kinect features we’re exploring with ‘Halo: Anniversary’ are additive and will not affect the core gameplay experience or alter our mission of delivering a faithful recreation of the original game. That said we have nothing else to share just yet.”

Spencer also revealed at the show that eventually, most Microsoft Studios titles on Xbox 360 will likely include some form of Kinect integration.


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